Wright Esposito

Results 16 comments of Wright Esposito

@Ste-RH Interesting... We're having almost an identical issue, but instead we are using the FB360 audio path.

@Chris-RH It is random across videos in general, but specific videos seem to cause the issue more often. (Like the one included in the sample project.) What you'll hear is...

@Ste-RH Thanks for taking the time to test. I haven't tried changing the DSP buffer size yet, is there a specific value that would work better? Edit: Okay, so I've...

We are defaulting to 'Best Performance'. I did also test all other available options within Unity, all caused the same popping issue. The video in my sample project is using...

Hey everyone, has there been any updates or ideas on what might be going on here?

Good catch, and definitely worth looking into further. For now, I have disabled the 'Adaptive Quality Mode' within our WaveXR settings. Unfortunately however, we are still seeing the issue with...

Happy Monday everyone! I went ahead and did some more testing this morning, this time with just the audio track. I found that if I remove AVPro and run the...

Do not close this ticket, we are still investigating with the HTC engineering team.

@Ste-RH @Chris-RH Thanks for your patience on this ticket. We've been working on troubleshooting this directly with HTC and do have some updates to share. To start, I'd like to...

Update on this issue, yes I am still able to reproduce as listed above. Qualcomm has identified the issue (essentially this audio codec starts/stops which causes the popping) and is...