Fourmisain

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Update: It's not about Mouse Wheelie directly but about [amecs](https://github.com/Siphalor/amecs). Probably related to https://github.com/Siphalor/amecs/issues/31.

I was kindly informed by a stranger on CurseForge about this. I'm not sure if I'm able to "take over" the mod and keep adding content but I can help...

Those leaks are rendering related (`GL_OUT_OF_MEMORY`) and Atmosfera doesn't touch rendering at all (to my knowledge), so I don't think it's related. **edit**: Actually, it looks like `GL_OUT_OF_MEMORY` doesn't have...

I still doubt your memory leak is caused by Atmosfera, I have done some testing on this and didn't run into any issues, though I also cannot fully dismiss it...

> I have 32GB ram and it's not even half used when I launch minecraft and I already dedicated 6GB to it. it can't be nearly full tho By "memory...

@tajemniktv I put some releases [here](https://github.com/Fourmisain/Atmosfera/releases) (you'll find the jars under "Assets")

When I originally wrote it I was thinking about that too and I was gonna suggest running tests on this - then forgot about it. There's no simple way around...

Just to complete the performance comparison, here's the `@Redirect` version vs the `@ModifyArgs`, only colored-lights: `@Redirect`: ![redirect](https://user-images.githubusercontent.com/8464472/126906361-0de298e5-8427-4436-8a21-6fc13f6ac588.png) `@ModifyArgs`: ![modifyargs](https://user-images.githubusercontent.com/8464472/126906363-863e95ed-3610-4ce4-a7ec-700f9c0554cc.png) So all in all: There _is_ a measurable difference, albeit pretty...

Haven't come around porting to 1.19.3 yet, not sure when I'll be able to. This might take a little more effort since this is where Mojang started putting major technical...

Here's a 1.19.3 / 1.20 port: #39, release found inside.