FileEX

Results 121 comments of FileEX

> There was single player mod fixing that but I can't find it now. Probably you mean this mod: https://www.gtainside.com/en/sanandreas/mods/70869-road-reflections-fix-1-0/

The idea is good because now you have to manually fiddle with the file to disable the default reports. Many servers have their own reporting systems, which makes reports from...

For me the crash no longer occurs. Tested on build 22518

@TheNormalnij Crash still occurs though ![image](https://github.com/multitheftauto/mtasa-blue/assets/26044224/228b5350-e89d-4269-a1e2-f8bfe35ea8e8) Test resource: [colcrash.zip](https://github.com/user-attachments/files/16099462/colcrash.zip) Crash does not always occur immediately. Sometimes you need to reconnect, sometimes there is a crash immediately after starting the resource

> Please fix conflicts and we can merge this Done

> I think this limit should be increased by default. As you can see https://github.com/multitheftauto/mtasa-blue/pull/3365/commits/bff7007fe674e6c75f129f1ac68b39ed9a2a2d05 The limit is increased by default

Crash can be fixed, but it won't fix the final problem. Crash will no longer occur, but the ped will die after the second hit, probably because for GTA it...

Please attach a test resource along with the specific font

> Idea is very good, but what you "forgot" to include are functions to enable these events, for example, `SetDamageStateOnObject` and `GetDamageStateOnObject` I do not understand what you mean. If...

I removed the ``onObjectDamage`` event. I wanted to do it in the same way as it is done with onPlayerDamage, i.e. in the synchronization package, but object synchronization does not...