Fildrance

Results 15 issues of Fildrance

Refined xml-doc for **`IRobustRandom`** Changed **`RobustRandom`** namespace to be file-scoped Added new methods to **`RandomExtensions`** for getting list of random items from collections: ``` IReadOnlyCollection GetItems(this IRobustRandom random, IList collection,...

## About the PR Traitor uplink now have discounted costs on random items every round! ## Why / Balance #26107 - to add more motivation for trying out rarely used...

Changes: UI

As meta on traitor and nukie payloads stabilizes - more 'covered ops' and 'for fun' items get less attention, rounds get less variety. As a temporary fix (that works well...

Issue: Feature Request

##### Description 'csharp' and 'csharp-dotnet2' codegens are obsolete to say the least. While i do like very much what other parts of swagger-codegen-cli generate (as its default conventions and infrastructure...

## About the PR Centrifuge will now force soutions in vial to pour reagents by pulling them from container as from stack, exausting them one by one, until requested amount...

Status: Awaiting Changes

Fix for EntityPrototypeView creating entities on setting ProtoId. This was the problem that caused https://github.com/space-wizards/space-station-14/pull/32339 to fail tests - "crafting recepie ui" is connected to controller that is updating on...

## About the PR Radial menu was great addition to UI but it requires precision as it is now. To bring up better UX it needs to be usable without...

Changes: UI
Status: Awaiting Changes

## About the PR Research console now have 'Rediscover' button that rerolls technologies for a constant price (2000 points) ## Why / Balance A way to sacrificy points for a...

Changes: UI
Status: Needs Review

Tried to expand idea of xeno-arch node generation process to add balancing mechanic (so complex triggers, or triggers that have a lot of predessor nodes are going to result in...

Design
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