FaustoNascimento
FaustoNascimento
I've also tried it with DryIoC with the following registration: ``` var container = new Container(); container.Register(); TypeAdapterConfig.NewConfig().ConstructUsing(_ => container.Resolve(IfUnresolved.Throw)); var source = new Source(); source.Adapt(); ``` But this also...
Ok cause I was *really* certain that this worked before with DryIoC and the only other thing I could think of was that I updated Mapster... I decided to go...
Well the idea here is auto alignment by default, just changing the current default behaviour to make more sense, not adding something new that then requires users to manually do...
No, I don't mean pins being movable on the "display of a chip", I mean being able to rotate an existing chip 90/180/270/360 degrees so that I'm not forced to...
Yeah, but I never meant it on the chip at all, I meant it when going *inside* a chip and seeing the inputs and the outputs being able to rotate...