LethalLib
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My personal modding tools for Lethal Company
My mod's configs allow players to remove items from the store and I want this setting to be synced across all clients. For this to work, the removal of the...
If `Item.minValue` is greater than `Item.maxValue` in `System.Random.Next`, it will throw. This breaks some things in the game, like `Terminal.PostProcess` when scanning for items, and the item is scrap and...
This is just a heads up because I was looking at your code for handling enemy logs in the terminal, you have to set the TerminalNode's buyItemIndex, buyRerouteToMoon, and shipUnlockableID...
all enemy spawn broken, hauntingly silent lethal company, horror on another level as it gets in your head, no enemies spawning even on S+ eclipsed difficulty
Unsure if this is accidental, incidental or intentional, but updating this mod means clients can no longer connect to my lobby nor can I connect to other lobbies anymore. Vanilla...