Elham Aryanpur
Elham Aryanpur
Need I remind, the rest of engine works fine without any problem... just the glyph is blinking...
I'm getting same issue, however on startup. in my case it's me trying to copy it to a custom engine, did everything line by line and still got that
Latest version of cargo apk, and ndk version is the matching version stated on the readme, winit 0.27 with ndk 0.7 I think
On desktop it's fine, works, only on android does it give that value. And yes I didn't try to set size, I tried default options for window and tried without...
That'd be really hard to initialize things before the Resume tho... As in the whole engine in my case... It'll be hard to do pre loop things too as it...
> > Since resizes are not allowed on mobile, wouldn't it be possible to just send the window or screensize without needing to be in Resumed like before? > >...
> We should leave this issue open and fix the bad default value as described by @msiglreith (panicking has my preference, to match other uses of `native_window()` inside `winit`). >...
hey folks! How's the progress on this topic?
Oh I think I know the reason for this one now, it's in the shaders. I check if the alpha is 0 then remove the color from being displayed, otherwise...