BlueEngine
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Translucid images work at random
Describe the bug
When displaying images with an alpha different from 0 or 255 the engine sometimes renders them good and other times it renders them with a solid color.
Screenshots
Desktop (please complete the following information):
- OS: Windows 10
Additional context When instancing copies of objects they seem to get the same effect as the original object.
Oh I think I know the reason for this one now, it's in the shaders. I check if the alpha is 0 then remove the color from being displayed, otherwise include. Maybe thats the issue. I'll look into it more