Reece Hagan
Reece Hagan
same
> I think I might have seen this randomly on some meshes actually, just not the gun. Will have to investigate if this can happen on native as well. Yeah...
I haven't played the game to see if this patch fixes it but sounds very much like this issue, I will report back if this has fixed it when I...
After playing two missions my gun scope seems to be fixed but mesh issues in the world are still present. In this one of the wheels is fine while the...
Current temporary patch Ive been using: https://gist.github.com/DrogonMar/72495c0ac1338383957d73315719a86d
@moudgils Heres the callstack: ``` AZStd::intrusive_multiset::erase intrusive_set.h:612 AZ::HphaSchemaBase::HpAllocator::tree_detach HphaAllocator.cpp:1773 AZ::HphaSchemaBase::HpAllocator::coalesce_block HphaAllocator.cpp:1467 AZ::HphaSchemaBase::HpAllocator::tree_free HphaAllocator.cpp:2083 loader_unload_scanned_icd 0x00007fff7d32a4f3 vkEnumeratePhysicalDevices 0x00007fff7d341886 AZ::Vulkan::PhysicalDevice::Enumerate PhysicalDevice.cpp:44 AZ::Vulkan::Instance::EnumerateSupportedDevices Instance.cpp:255 AZ::Vulkan::Instance::Init Instance.cpp:205 AZ::Vulkan::SystemComponent::Activate SystemComponent.cpp:96 AZ::Entity::ActivateComponent Entity.h:399 AZ::ModuleManager::ActivateEntities ModuleManager.cpp:758 AZStd::Internal::INVOKE...
I'll do a quick PR for it.
Same, I tried Steam VR Beta and stable both of them crash when going into the new loading screen that the train uses, was looking forward to replaying HL:A :(...
Still happening on the latest Steam VR beta 2.13.3 with Mesa 25.1.7, my system does freeze for a bit while amdgpu resets after that the game is still running but...
Theres other issues about this which are more than likely the same bug: - https://github.com/ValveSoftware/SteamVR-for-Linux/issues/784 - https://github.com/ValveSoftware/SteamVR-for-Linux/issues/801