agus_dev

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It works! though every time I compile, the game pauses for a bit before the debugger loads the dll. I assume that's because it's unoptimized code.

>the game pauses for a bit before the debugger loads the dll. Just to explain myself better: the program freezes.

List of files: ![image](https://github.com/EpicGames/raddebugger/assets/63572671/02d88977-0882-4ae2-bf91-dff24cc2a5c6) I'm sorry but I don't understand what you mean for the second piece of info. This happens even while not debugging.

A bit of info: ·I made sure this is the latest release. ·This happens with every file.

![image](https://github.com/EpicGames/raddebugger/assets/63572671/884c8698-a90d-4eb5-a086-fc17ca50392a) Again, apologies. Is this what you meant? Looks fine, no warning icons.

Hi Ryan. It seems like the issue got fixed. Is this change on the current alpha release? If so, I can finally dump visual studio.