dfhack
dfhack copied to clipboard
Memory hacking library for Dwarf Fortress and a set of tools that use it
Currently the code is not compiling correctly on my machine (Arch linux) because it raises a "-Werror=uninitialized" when compiling the jsoncpp-sub dependency (full output at the bottom). I did a...
This issue is for high-level planning for our response to the user feedback we got from the survey (#2217). Users reported that DFHack is useful and loved, but it needs...
The fastdwarf movement timer modification code could really benefit modders if it were in its own API. Fastdwarf breaks for every action type it works on so I can assume...
In order to make our fortress automation functionality more useful and accessible, we could provide a unified "assistant" interface. It can have modules for: - food (autofarm, seedwatch, nestboxes, ban-cooking)...
After updating to MacOS 11.1, I got this error: "Cannot initialize ruby plugin: failed to load ruby library". Game still runs tho. I updated ruby to 2.7.2p137 using rbenv... problem...
The number one request our users have is for a unified DFHack GUI that gives them a convenient and informative interface to DFHack functionality where they can discover tools and...
The launcher will need to create a map of command names to (list of tags, brief description, help text), so it can generate the other required internal data structures. Script...
See #2081. This issue is for the subtask of converting the starvingdead script. As discussed in Discord, I would like to suggest a small change in the way in functions,...
We need a bounded set of tags that we can apply to our tools to help users find different "kinds" of tools and to assist in finding related tools. The...
- Decide on minimum structure required for every command (e.g. 1-3 sentences of description, Usage, Examples (if there are any params to use as examples)) - Decide on formatting to...