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Memory hacking library for Dwarf Fortress and a set of tools that use it

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Hives are normally shown as yellow, regardless of tool material. As with nestboxes, this should change how the games show hives, making it possible to see what material the hives...

Fixes #1860 (Note: I had put this together but evidently never finished it - need to investigate what is missing) Edit: looks like I didn't make the test pass -...

Project to refactor labor management plugins. The goal is to consolidate `autolabor`, `autohauler`, and `labormanager` under a single supervisor. This is step 1 of a yet-to-be-determined number of steps. Tagged...

This is intended to eventually fix #1718 - see issue for details. Currently it just updates the `ruby` plugin to work with Ruby 2.7. Builds of Ruby 2.7 are available...

ruby
on hold

Adds a standard astyle config and a CI check for code style. The first 4 points of the config here will enforce current style requirements as specified in Contributing.rst. The...

This (some day will) implements #1366

Adds default keybindings for gui/launcher Depends on DFHack/scripts#413

Create a persistent CommandHistory repository that can be used from Lua. It is a direct access to the history and does not require `lineedit`, so it does not require that...

Add mouse controls for `EditField`, `HotkeyLabel`, and `CycleHotkeyLabel`. Also add cursor movement hotkeys for `EditField`: - Left/Right arrow: move the cursor one character to the left or right. - Ctrl-Left/Right...

based on the tool popularity survey responses, with some artificial votes for useful builtin commands that could not be represented on the survey (like help, ls, die, and tags). This...