dfhack
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Memory hacking library for Dwarf Fortress and a set of tools that use it
**Update:** See #2081. Our current plan is to remove Ruby support instead. Different platforms use different precompiled versions of libruby, currently (as of 0.47.04-r3): * 2.0.0 on win64 * 1.8.7...
[pre-commit](https://pre-commit.com/) is a tool that provides basic linting functionality out of the box, and is relatively easy to set up locally so that it runs on every commit. There is...
The "getplants" command requires the plant types to be inputted in all capital letters. It would be more convenient to allow them to be inputted with any capitalization, as with...
Design doc and tracking bug for the blueprint plugin overhaul. Public discussion in the [blueprint thread](http://www.bay12forums.com/smf/index.php?topic=176889.msg8274004). This text covers my ideas for: - Objectives - Use cases - Features and...
Several plugins (e.g. `stockflow`, `tailor`) currently have code that detects when the recordkeeper starts updating the fortress's stockpile records and use this to trigger the effects of these plugins. This...
This is an idea I'm going to look into but I wanted to make an issue for it in case I don't get around to it. After I place beds...
This is because the function detachItem which needs to return true for moveToGround will return false when an item has anbuilding holder general ref. Also, do all specific refs really...
Selecting any (or all) tree types using getplants always returns, "Updated 0 plant designations." No trees are designated for cutting.
One problem I often run into is that I have two separate "animal" stockpiles: * one close to the food production for tamable animals * one mass pit in the...