DCxDemo
DCxDemo
Implement VRAM repackaging for MPK files. Currently vram tab only accepts levs.
.NET 6.0 seems to provide decent linux support, initial tests prove it works with minimal changes. Monogame 3.8.1 adopted .NET 6.0, so viewer already uses that. gui will be the...
Use reflection map on water surfaces
Implement vector interpolation, this would allow to implement basic animations (like spinout, jump) and path following for ghosts.
Implement basic shadows shader. Just for fun.
Instanced models ignore vertex color toggle, just goes darker instead of no vcolor.
Level of details are currently ignored, first model is used.
Create crc32 hash list for howl samples instead of numbered lists due to a big amount of shared samples among the releases. Will be much easier this way as unlike...
CTR rendering engine implements various levels of details: - [x] lowest level, using 1 quad and a single low res texture (usually 12x12) - [x] mid level, using 4 quads...
LEV file contains 4 color fields, used to render the background. There are at least 3 known render modes: - [x] 1 color: full screen solid color - [ ]...