Alan Odom
Alan Odom
Hi Ivano, OK, some responses in your text below: Cheers, Alan. > On 18 Mar 2021, at 16:41, anonimo82 ***@***.***> wrote: > > > Dear, I'm Pazzoide, from Discord. >...
> why not cooperate Audionodes? > There is already something interesting Development of Audionodes stopped long ago...
> also installation process with downloading ready to use zip (as all github repos do) is more comfortable. I’m not ready to release it yet, lots of work still to...
> Evaluate piano roll looks different from screenshot. > I cannot reproduce example It’s changing all the time, not stable to release and won’t be until a lot more work...
Hi The web page for MIDI nodes is here: https://clockmender.uk/blender/animation-nodes/midi-controls/ Let me know if you have any issues with the page. I am re-writing all of this stuff so it...
This is already possible in Blender with the option in the **3D Overlays** options, AFAICT this option is not available through the API: ...
There are several options here, for example I could add a "View" button, which always extrudes, or moves, etc. any selected geometry in the axis normal to the view. This...
I have started some development work for our release 1.2.x The code basically will strip out any mesh items in the blend file, or active collection, not sure which yet......
Yes, I can look at that, shouldn't be too difficult a task to achieve. Give me a little time to find the best way to do it.
It's not tested on versions prior to 2.83... but to get numpy you need to do this: Navigate in a terminal to your **Blender** Python bin directory: (../Contents/Resources/[Blender Release Number]/python)/bin....