Charlotte Allan
Charlotte Allan
Also a sub-section for VR, which last time I heard only worked with some WIP patches
Possibly related, in Killing Floor 2, none of the player progress appears and the game crashes after being on the server browser for a few seconds.
Can confirm, easier workaround using [ciopfs](https://www.brain-dump.org/projects/ciopfs/): 1. From SteamVR dir 2. `cd tools/steamvr_environments` 3. `mv game game_real` 4. `mkdir game` 5. `ciopfs game_real game`
It ~~works~~ worked once, and then not again in 1.17.1 when using native libraries, but not with the steam runtime. [SteamVR-2021-03-24-PM_01_34_13.txt](https://github.com/ValveSoftware/SteamVR-for-Linux/files/6200320/SteamVR-2021-03-24-PM_01_34_13.txt) May very well have been a miracle, can't get...
> > It works in 1.17.1 when using native libraries, but not with the steam runtime. > > [SteamVR-2021-03-24-PM_01_34_13.txt](https://github.com/ValveSoftware/SteamVR-for-Linux/files/6200320/SteamVR-2021-03-24-PM_01_34_13.txt) > > How do I force Native Libraries to test this?...
I suspect a race condition, as I have gotten it to work occasionally, but not consistently. Here are two system reports, a couple minutes apart, nothing changed between them: [SteamVR-2021-12-02...
Still an issue in 1.16.9 beta. RX 5700 Mesa 20.3.4 Edit: Still in 1.16.10
What desktop environments are you all using? I'm using i3 and have never had an issue with two monitors.
> RADV_DEBUG=zerovram %command% Thank you so much for this, I thought my headset was dying!
I also have this. An easier work around is to restart the headset, either through the SteamVR menu or by ulplugging and plugging back in the power, then restarting SteamVR.