Cameron

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Thanks for the feature request @shmulk! I've added this request to Graphics Tools and we will add this functionality in the (hopefully near) future: https://github.com/microsoft/MixedReality-GraphicsTools-Unity/issues/51

@killerantz I have some faint memory of you working on something like this. Is this already possible?

You could use the theme collection tool to do this, which is now in Graphics Tools: https://github.com/microsoft/MixedReality-GraphicsTools-Unity/blob/public/0.4.x/com.microsoft.mrtk.graphicstools.unity/Runtime/Utilities/ThemeCollection.cs

> @Cameron-Micka, confirming that MRGT + other internal projects are fully linear? Yes, general guidance these days is to develop in linear color space. Gamma was the old recommendation because...

@davidkline-ms I agree! That sounds perfect, I will let you know.

Related: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/9689

It would be good to redesign this UX so that it is more user friendly: ![image](https://user-images.githubusercontent.com/13305729/173658287-bc122a50-5ff2-4bbd-8937-c27e6495be56.png) @Species521 do you have any ideas for how to improve this UX?

Re-opening since there is still work to re-design the UI and add docs.

See this PR for ways to reflect this functionality: https://github.com/microsoft/MixedRealityToolkit-Unity/pull/10950

Thank you for posting the draft! Would you be able to remove/clean up the files which don't need to be reviewed? For example, these files don't need to be checked...