CallieEZ
CallieEZ
There's a fairly annoying bug that I've encountered myself on multiple proton versions and seen a few times on protondb where framerate drops to around 10fps for a few seconds...
Moving the camera over objects trees in a battle causes significant hitching, anyone else have this problem?
Definitely need this, especially since gamescope as a launch argument doesn't work on flatpak, meaning the only way to get extra options is to edit winecommand.py to add extra args...
> Also trying to use this solution, I can't seem to find where the winecommand.py file is. I'm working on a Steam deck and there doesn't seem to be a...
If you load the steam overlay via `LD_PRELOAD="" gamescope -f -- env LD_PRELOAD="$HOME/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so" %command%` you can fix it by opening and closing it
+1 on this, it seems to be much more common in recent proton versions, might be a bug with 3.14.29 since that changed cursor stuff and was pushed to arch...
HDR Broke for me after a recent system upgrade on arch, likely due to plasma 6.5, I have been unable to get it working with gamescope 3.16.15 either