Blixibon

Results 10 issues of Blixibon

### Describe the bug The following models in Half-Life 2 have random vertices seemingly stretching to the map origin and other positions: * `models/humans/group01/male_02.mdl` * `models/humans/group02/male_02.mdl` * `models/humans/group03m/male_02.mdl` * `models/humans/group03m/male_04.mdl`...

### Describe the bug A `npc_combinedropship` entity with its `CrateType` keyvalue set to `CRATE_STRIDER` causes an access violation on spawn due to an invalid model pointer. This is on the...

This pull request fixes HL2 and Episodic projects not compiling on Linux in the `master` branch after the latest commit.

### Describe the bug Closed captions/subtitles do not appear in HL2, HL2:DM or TF2 mods on the `master` branch unless they are italicized. Instead, the caption HUD element appears with...

# Description This pull request fixes a compile error in HL2MP when using the `GLOWS_ENABLE` preprocessor. `GLOWS_ENABLE` enables code that can add glow outline effects on entities. It is used...

HL2MP bots sometimes end up climbing on top of props they're trying to pick up, causing them to abandon the prop. They occasionally get stuck in an infinite loop going...

HL2MP bots have unfinished support for using `item_healthcharger` and `func_healthcharger` entities to heal themselves. This pull request allows them to be supported to the same extent as regular health kits....

HL2MP bots do not voluntarily crouch when entering crouch-only nav areas. This means bots will get stuck when trying to enter a nav area that doesn't have enough vertical space....

When a HL2MP bot approaches a prop to pick up, it sometimes rapidly switches between its gravity gun and a different weapon. This is because `CHL2MPBot::EquipRequiredWeapon()` returns `Weapon_Switch` directly when...

The bot quota system in HL2:DM only functions when teamplay is enabled. Outside of teamplay, the bot quota does not affect the bot count. If `hl2mp_bot_join_after_player` is enabled (as is...