Daniel Ashby
Daniel Ashby
These changes fix some incompatibilities with the main engine's GLES2 branch and these examples. I was a little confused when I got copies fresh out of your repositories and it...
On our server a book work party was created and was completed while the creator of the work order was at work. The player who put in the last item...
in .Net 8 new class was created to allow using lambdas anywhere that IQualityComparer is used. According to [https://github.com/dotnet/runtime/issues/101448](https://github.com/dotnet/runtime/issues/101448) the reasoning was that adding lambda functionality everywhere IEqualityComparer is used...
Close() function calls itself, infinite recursion. Isn't it supposed to close the socket and clear out subscriptions?
Adds much detail to the documentation on built-in shader functions, copied from (with a few modifications) and linked to official GLSL documentation. That documentation was moved into a separate file...
**Your Godot version:** 4.2.1 **Issue description:** Official documentation on these functions (really all shader functions) is very spartan. Basically its expected that you know other shading languages that provide similar...
It would be really nice if there was a way to look inside a font module and tell which draw method it should use. It would be simple enough to...
With the positional arguments as is, the 'as-rect' option is only available if you also reset the bounding box with. With keyword arguments the function could be split into 3...
The constructor for this class accepts an arbitrary number of rotations, but the `rotation(...)` setter is limited to just four. Should change st7789.c line 1146 from: `mp_int_t rotation = mp_obj_get_int(value)...
### Describe the feature/enhancement My library REALLY didn't scan well. I keep all my audiobooks as single files (almost all .m4b, but there are a couple short stories that are...