AlanLiu90

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Same issue with Unity 2020.3.48. Changing `compileSdkVersion` to 33 (while keeping targetSdkVersion 34) in launcher/build.gradle in the exported gradle project seemed to work. Although there is an error (The compileSdkVersion...

According to the [documentation](https://developer.android.com/ndk/guides/abis), Android is always little-endian, there is no need to check the endianness.

Here is the comparison between ARMv7 and ARM64 code of the new implementation for SafeBitConverter.ToInt64 (Unity 2021.3.23f1 + IL2CPP with Release configuration): ARMv7: ```assembly 00743858 : 743858: e92d4ff0 push {r4,...

> [There is `UNITY_64` scripting define symbols for 64 bit build.](https://docs.unity3d.com/2022.3/Documentation/Manual/PlatformDependentCompilation.html) > > ```cs > #if UNITY_ANDROID && !UNITY_EDITOR && !UNITY_64 > ``` > > Isn't the above enough? `UNITY_64`...

#1825 solved it by a better solution, so close this PR.

> > 1. For the following type, formatter for A[] is missing in source generated resolver > > Why is that a problem? We have an array formatter built-in which...

I think I can make a PR to support formatters for `CompositeResolverAttribute`. > And given how tedious it is to figure out which formatters I can drop from my original...

Thanks for your explanation. This issue was what I encountered before I made the PR.