Aerocatia

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The older playstation emulators like ePSXe and PCSX(r) can apply PPF patches at runtime, so that could be one reason why.

The way BGB etc. do it is a kludge, they run the ROM in SGB mode until it uploads the border, then it resets it into GBC mode while keeping...

Friendly ping.

This game has issues with apitrace. It can only be traced if you use the fall back fixed function video mode, one that hides this issue somewhat. This video mode...

This is still an issue. According to the DXVK HUD, pure DXVK does not max out the GPU. Pure DXVK: ![image](http://vaporeon.io/hosted/halo/misc/dxvk.png) DXVK with dgVoodoo2 d3d9>d3d11 translation stacked on top: ![image](http://vaporeon.io/hosted/halo/misc/dxvk_dgvoodoo2.png)

Here is a working trace. This was made on Windows with an nvidia GPU however. Hopefully this helps. http://vaporeon.io/hosted/halo/misc/halo_trace.7z

This build seems to perform worse than the 1.7.3 release. ![image](http://vaporeon.io/hosted/halo/misc/dxvk2.png) As for dgvoodoo, my Halo install is using the [1.10 update](http://vaporeon.io/hosted/halo/original_files/updates_loose/halopc-patch-1.0.10.7z) with the [chimera mod](http://vaporeon.io/hosted/halo/chimera/chimera-latest.7z), I have not tried...

This [dgVoodoo.conf](https://pastebin.com/ZwhkWCjK) is also known to work. EDIT: you also need d3dx9_43 either way.