Ablank1995

Results 8 comments of Ablank1995

Passing by, probably won't need it, just saying. You can use MelonLoader.Installer to load XUnity.AutoTranslator-MelonMod-IL2CPP-5.3.0, IL2CPP games still cannot be fully compatible and may encounter some errors. The game's Data...

It's been modified, but it still shows in the game, and it seems like it's not the normal color code, lacking a \ (), and adding at the end of...

I understand that during the conversation, the game will set the font color to white. After translation, it seems that the game cannot detect the font and will directly report...

Game《LoK-Rebirth 0.1.8.0 Test》 You may need to set it to translate to Chinese (en=zh). The game supports Chinese, so you don't need to add any fonts. To fast-forward through the...

Very good, after changing to TextGetterCompatibilityMode=True, the game has not crashed. (Although some overlay translated text, it does not affect normal gameplay.) Thank you:) ![Snipaste_2024-01-28_09-30-50](https://github.com/bbepis/XUnity.AutoTranslator/assets/157212795/21752e9f-59fe-4250-a900-abd0f19848bc)

I encountered the same issue in another game where only the dialogues are not getting translated. ![Snipaste_2024-03-23_17-58-24](https://github.com/bbepis/XUnity.AutoTranslator/assets/157212795/8b81cdfc-5f45-4399-b975-0cd6177bf7a4)

I know, it's just that it doesn't work properly in many IL2cpp games.

试试为首选arialuni_sdf_u2018备用arialuni_sdf_u2019,删掉翻译文件中的内容后再启动游戏。 (报错是文字没在字体文件中找到该文字所以替换为了☐,试试我说的方法,还不行就是作者分享的字体文件中没有要翻译的文字,好像最好有个BUG,字体文件的名字,改为其他名字比较好,你可以把arialuni_sdf_u2018,改为arialuni) OverrideFont=arialuni OverrideFontSize= OverrideFontTextMeshPro= FallbackFontTextMeshPro=arialuni_sdf_u2019