XUnity.AutoTranslator icon indicating copy to clipboard operation
XUnity.AutoTranslator copied to clipboard

Is it still being maintained?

Open Ablank1995 opened this issue 1 year ago • 3 comments

When will there be an update? Many Unity games have shifted to using IL2CPP for packaging, and the translation feature often fails to work.

Ablank1995 avatar Apr 17 '24 07:04 Ablank1995

Did you even read the description? IL2cpp support has been available for a long time!

Atamg1994 avatar Apr 17 '24 08:04 Atamg1994

I know, it's just that it doesn't work properly in many IL2cpp games.

Ablank1995 avatar Apr 23 '24 11:04 Ablank1995

Are there any specific examples? And besides, you know that this is a module .. that is launched through the loader MB loader does not support a specific game in fact, if the folder was not created, then the module did not start, and if the module did not start, then the loader did not load different solutions for different games mb the problem is that the game is old and you should take the older version example I now. I play a Chinese game and use Melon Loader 5.7 version + AutoTranslator 5.2 That is, in my case the game uses an old version of the engine and for it there is an old version of the software! so specific cases need to be analyzed specifically! so the problem is not with AutoTranslaror! and in the bepinex loader or melon loader and the translator is just a module that works fine!

Atamg1994 avatar Apr 23 '24 13:04 Atamg1994