AAAYaKo
AAAYaKo
I suggest you test my fix
*That from decompiler
I think the converters should be ScriptableObject because, 1. they don't use the functionality of the components 2. This will allow you to reuse one converter between different bindings and...
I'm not sure about this change, but I saw that you added it yourself
https://github.com/AAAYaKo/Unity-MVVM
llama.cpp supports Intel via SYCL backend, maybe you should add support for this backend? As I understand, Intel support via Vulcan will not be added to llama.cpp in the nearest...