6komodo6

Results 9 issues of 6komodo6

**_Describe the bug:_** If you have multiple playable units and you switch to one, the initial you switched from will be not move and FSM won't take over until you...

**_Describe the bug:_** When having AI empty on primary, launcher and medkits, asking them to rearm from a supply crate filled them using the AUTOMATIC and AT CURSOR only makes...

bug

**Is your feature request related to a problem? Please describe.** Seems like laser-guided munitions don't hit their target. It works fine with vanilla. **Describe the solution you'd like** I love...

bug

**_Describe the bug:_** Commanding AI to get in vanilla Kuma MBT will have them mount momentarily before them dismounting again. Giving them the vanilla mount order works. **_Steps to reproduce:_**...

**_Feature Description:_** AIOCM is an excellent mod for squad-AI controls, is it possible maybe to expand it so that the player becomes a Platoon Commander, extending the mod to be...

**_Describe the bug:_** Selecting the AI and pressing 4 to bring up the list of available vehicles to get in sometimes doesn't work. Tried with all available seats. This was...

**_Feature Description:_** Hi, a suggestion to add an option, possibly through the CBA to adjust the distance for the "Unstick unit". Instead of slightly nudging them maybe teleport them towards...

Feature Request

**_Describe the bug:_** When the group is ordered to take 360 cover, choosing map location doesn't get selected. Only works when in 1st/3rd person view. **_Steps to reproduce:_** Select group...

bug

**_Describe the bug:_** Was testing it (no other AI mod) using the SOG cDLC. AI seems to be able to assemble a 2-part mortar easy but disassembles and takes 1...