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This happens for me too in VS2022, on Godot 3.4.3. I went through the steps again to make an updated guide (https://gist.github.com/31/01be8c34f3892505a12ed773de7b7a7d) but nothing changed, and I hit the same...

I hope you don't mind @Atlinx -- I'm reposting your comment from https://gist.github.com/31/302bab2630ddf8d90ab4aec0d358b538?permalink_comment_id=4178016#gistcomment-4178016 so more people who may be interested can see it: > I've tried Visual Studio 2022 v17.2.1...

I dug into this, and I got *something* working again, but with a significantly degraded experience. 😕 Basically, I made a button that assumes the current startup project is a...

I've pointed a few people at this issue who needed more info to successfully apply the workaround. So, I decided to try it out and document a full process to...

> You know what? I forgot to mention the main project .csproj file doesn't have a GUID in it: This is normal as of Godot 3.2.3+, since it uses the...

> this **recent** [repository ](https://github.com/LaDiagonaleDuPoulpe/godot-mono-example-with-debug-enable) makes it easy to do "Play in Editor" @JimFFM It looks like that repository is just an example of applying the workaround provided in https://github.com/godotengine/godot-csharp-visualstudio/issues/10,...

A few things: * Private non-exported values. Often scripts are written for a specific scene, so it can make sense to require a specific arrangement of nodes. Making a generalized...

Waiting for the final state of 4.0 to see how it ends up. But so far, it does look like Godot's adding the bare minimum and some people will still...

It turns out 4.0 broke `_Ready` method generation by having a source generator that scans the list of methods: https://github.com/godotengine/godot/blob/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs. If a `_Ready` method isn't on that list, it isn't...

I just tried it out in 4.0 and there's a more fundamental problem: GodotOnReady generates `[Export]` members, and there's now a Godot source generator that detects exported members. So, the...