Tyler Trahan
Tyler Trahan
## Motivation / Problem Multiple-track level crossings in vanilla OpenTTD are unsafe since road vehicle protection is per-track and not for the entire crossing. Vehicles will happily stop on the...
## Motivation / Problem As discussed in #9299, cities often build parallel road bridges over ocean, which look silly. ## Description Before building a bridge over ocean, towns search the...
## Motivation / Problem When I've chosen and saved a favorite company manager face, it is still randomized when I start a new company. I'd like it to remember my...
## Motivation / Problem Real-life rivers and watersheds are shaped like enormous trees: thin branches gathering together into a wide trunk which flows to the sea. OpenTTD rivers often follow...
## Motivation / Problem As documented in #9883, when building or removing long stretches of rail or road segments, the cost/income float appears over the first tile where it can...
## Motivation / Problem Building decorative objects one tile at a time is tedious. JGRPP includes a feature to build objects by drag-and-drop, including diagonally by holding Ctrl. ## Description...
## Motivation / Problem One of the biggest frustrations players report with breakdowns is trains getting lost when they hit their automatic service interval and wander off to find a...
### Version of OpenTTD Master (7469f00) ### Expected result When all cargos are disabled by a NewGRF like [Feature Disabler GRF](https://bananas.openttd.org/package/newgrf/47572121), starting a new game without any cargos prompts the...
## Motivation / Problem Some transport games (Transport Fever 2, Mashinky) allow the player to honk the horn of a vehicle when riding along. Recently there was some (probably joking)...
## Motivation / Problem Purchasing land one tile at a time is tedious. ## Description Purchased land is an actually an object, so I based this atop #9709 to use...