0x0ACB

Results 6 issues of 0x0ACB

Currently when CoogleIOT reconnects to the mqtt server it does so with the cleanSession flag set to true. This results in all subscribtions being cleared. As such it would be...

### Godot version 4.0 ### System information Windows 10 ### Issue description As can be seen in this Screenshot: ![image](https://user-images.githubusercontent.com/11277588/190899831-27101b02-ceda-4b5d-a21e-40864f18d576.png) Unless you start godot through a console you are missing...

enhancement
discussion
topic:editor

Currently, Godot will mark all input as handled as soon as a subwindow is focused, even if local input handling of that window is off. This causes issues with input...

bug
topic:input

### Godot version 4.2.2 ### VS Code version 1.88.1 ### Godot Tools VS Code extension version 2.0.0 ### System information Windows 10 ### Issue description The formatter will always add...

bug

### Tested versions 4.3 ### System information Windows 11 ### Issue description https://github.com/godotengine/godot/blob/ee363af0ed65f6ca9a906f6065d0bd9c19dcf9e4/scene/resources/multimesh.cpp#L309 prints an error if the `instance_count` is set before `set_transform_format`. This will be true for any non...

bug
needs testing
topic:3d

Adds support for Azure Functions. Might be a good idea to refactor `ParseInteractionAsync` and `HandleInteractionAsync` into a publicly accessible library since those are basically just copied from the AspNet integration....