Danielle Voznyy
Danielle Voznyy
I see, very interesting stuff, and I really appreciate the improvements you guys are working on! I guess in a way I was thinking of doing a poor render like...
I still think the way to go in the beginning is only build out an interior and teleport them inside of it when they right click the entrance. No packet...
We could add an action that applies the curse effect of a layer by name or location. While we're at it, could also rewrite the curse in our ECS, it...
👍 For this. We may want more pages, etc... There are already vault plugins out there, not sure if we want to rely on anyone else's api for this though....
Just looking around, I found - https://github.com/nomemory/mapneat Written in Kotlin and has a DSL, meant for transforming original json so this looks very promising. - https://github.com/bazaarvoice/jolt A similar Java lib...
Since a lot of these libraries are focused on JSON, the full migration process from PDC would require us to convert from CBOR to JSON, migrate, then use ktx.serialization on...
This was essentially done because accessing the Engine class directly is the intended way in code. Beyond reworking everything to use DI this service method is the only thing we...
Sorry can you elaborate on what you were trying to do originally? The constructed engine stuff is just using spigots service system unless I'm missing the point ur making there...
I'd like to finish this one up and merge, will hopefully get a bit of time soon
I'm just going to checkout the whole branch and work on it/make sure it compiles and whatnot to finish this one off. Looking at diffs is too boring here hehe