zwtderek1986

Results 15 comments of zwtderek1986

![1](https://user-images.githubusercontent.com/39580899/40594965-aab7ff4c-6264-11e8-8fa2-781b2d8a915b.png) ![2](https://user-images.githubusercontent.com/39580899/40594967-ab18d88a-6264-11e8-9898-885657eeca4a.png) ![3](https://user-images.githubusercontent.com/39580899/40595032-f251db16-6264-11e8-8775-8f40ec22eba1.png) SublimeLinter has been updated recently. After setting up, SublimeLinter has reported an error

@viluon After uninstalling the LuaExtended, Sublimelluacheck runs normally. I tested the problem before committing the bug. I hope this problem can be solved as soon as possible. LuaExtended is a...

😍Great. I'm looking forward to solving this problem. Also hope LuaExtended gets better!

In addition, is there any code prompt for "table"? Examples: "table.remove", "table.sort", "table.insert", "table.concat" ![1](https://user-images.githubusercontent.com/39580899/40692562-2625c96c-63e5-11e8-8faa-37f8cdb17a22.png)

I know the reason for this bug, which is related to "ALL Autocomplete". After uninstalling "ALL Autocomplete", the code prompts that it is ok! ![2](https://user-images.githubusercontent.com/39580899/40755458-23b84246-64b1-11e8-9eb4-301091d46327.png)

https://forum.cocos.org/t/topic/157659,也有人在论坛里面提了,没人回应

> 你这个节点是2D sprite?如果是2D面片,绕Y轴旋转90度,应该直接不显示吧。 在编辑器中调整旋转Y 是什么效果? > > 因此,为了避免了解问题的差异,请提供一个Demo,并描述一下你的预期。 > > 另外,我想,你是说动画过程少了一半?还是动画结束? 2D的项目,节点也是2D的,实现一个翻牌效果,动画一开始就直接少一半,动画完毕后正常,Anchor Point设置的0.5,0.5!引擎3.8.2和3.8.3都有这个问题。2D项目相机要什么特殊配置么?我是直接创建的2d工程

> 截图一下你的相机属性面板。 最好提供一下最简复现demo,便于我们排查。谢谢。 demo如下 [bugDemo.zip](https://github.com/cocos/cocos-engine/files/15450065/bugDemo.zip)

> https://forum.cocos.org/t/topic/157659 论坛里有人提到过,3.4.2是正常的! 我是默认生成的项目,所以没有关注相机的问题