moz
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I guess that you must have chosen `JSON` format in export settings when exporting the animation from Nima editor. this is a bug. choose the `Binary` format in export settings...
具体一下吧 去qq群说也可以的。
我测试下这个问题,之前没碰到过,你期待是什么样的结果?
really sorry for that, it's a break update and cannot make it backward compatible for now. array should be like this ["a","b","c"] now.
暂时不支持这功能,如果加\n这种,js会输出\\\\n,会影响本身文本解析。 你可以尝试这么整 ```html 加粗blablabla哈哈哈这是新的一行。 ``` 然后程序处理下这个样式。
目前是会阻塞的 现在是单进程的。
Unity Editor Mode?
你先以源码的方式引入吧,那个dll是我在windows下用vs编译的,mac下可能有问题。稍后我在mac上编译个dll放上去。
we don't want import any `unity api` in `SDK` level. it's a pure .net project.
为啥要这么改?是因为unity4.6.3 在ios上用IL2CPP方式simple-json解析数组或者List会出错么?