zissakos
zissakos
anyone else have this issue?
I would second that! I need a static link URL for an asset file that includes the version in the filename of the latest release! Thanks!
thank you so much for this! But why does it only occur with RenderTargets, if BlendState.NonPremultiplied is flawed?
"Multi-worlds is a way to regroup a full set of levels" How exactly can we do this? I can't find a way in the UI to create a new world,...
yeah, flipping is different. I mean, a simple way to rotate in 45 (or even 90) degree multiples would be enough. (for me at least)
Hi @sersoler I just tried it and it works. From the error message it must have been some problem with the download. Were you able to download it later?
that's a good idea. I will integrate this in the next version 1.5 coming soon.
Hi guys, just uploaded release v1.0.5 I found out that actually on startup the tool always would download carList.ini if it did not exist. So shipping it without a carList.ini...
thanks a lot!!!! means a lot to us!
thanks for the feedback! Sounds good, I will definitely look into that! Thanks!