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@zombiezen So is the API design of `wire.Slice` inappropriate? Any suggestions?

@zombiezen Using issues to communicate is somewhat inefficient, is there any other instant chat solution

@zombiezen I do n’t understand what you mean, I actually followed the #207 plan ``` go // A, B, C are structs that implement the Controller interface. func controllerA() *A...

@thibauld https://github.com/zeromake/DynamoDb-GUI-Client/releases/tag/3.3.1

还有一个技巧对于chan只需要做一次信号传递,且没有数据传输可以用 `make(chan struct{})` 传递时可以用 `close`,标准库的 `context` 就是这么用的。

try copy [cygwin-ncurses](https://cygwin.com/git-cygwin-packages/?p=git/cygwin-packages/ncurses.git) to msys2 makepkg, but still have problems, [ncurses](https://github.com/zeromake/msys2-packages/tree/master/ncurses), [tmux](https://github.com/zeromake/msys2-packages/tree/master/tmux)

echo on cygwin different msys2 ``` bash echo "─────" ``` msys2 mintty ![msys-echo](https://user-images.githubusercontent.com/8318747/135882060-3bfcbbed-de23-400a-aeff-3534b4aaf180.png) cygwin mintty ![cygwin-echo](https://user-images.githubusercontent.com/8318747/135882036-2129fdf7-9084-4bfe-913f-185265117b60.png)

要不还是简单些直接用group+event name来做,只能有单个事件映射。这样可能会比较好吧

@hilongjw 我修复了。。多写了个指令顺便把事件通过分组区分了。。[代码](https://github.com/zeromake/vue-dragging/blob/dev/vue-dragging.js)依旧兼容原来的使用方法