Results 4 comments of zephryn

Found out that adding `#extension GL_ARB_shader_texture_lod : require` to the fragment shader and not changing anything else seems to make it work again on my system, but yeah I probably...

The [extension's spec page](https://registry.khronos.org/OpenGL/extensions/ARB/ARB_shader_texture_lod.txt) has the following snippet, which makes me imagine it's *at least intended to be* functionally identical to machines where it compiles without the extension specified: ```...

I've been poking at the OpenGL 3D renderer code a bit and the shaders already include a linear filtering option for 3D textures that's (as far as I can tell)...

I also seem to be having this same issue on an `HL-DT-ST BD-RE WH14NS40 1.05 SCSI CD-ROM` (branded as LG WH14NS40, factory firmware 1.05). Interestingly, it seemed to stop trying...