Z3 Development

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> but I couldn't find retessellate method in V2 branch, maybe retessellate did similar thing as snapVec3? It's still there, but only applied after boolean operations. See modeling/src/operations/booleans/* The retessellate...

> Hi @z3dev! Thanks for this, it looks really great. I can see it's already reduced the number of non-manifold vertices and edges. Do you already know what's the cause...

@MathieuLoutre @gilboonet just an update... I ported the old fixTJunctions() to V2, and found out a few things. This function actually injects points into polygons if a T junction is...

More improvements today, as the triangulation logic has been changed. I think this will be the final version. ![issue696_2](https://user-images.githubusercontent.com/8969165/109370747-ff895900-78e4-11eb-8755-9e58c905686d.png) Note: MeshLab... unified vertices.

Maybe a list of nice websites would also add to the creative juices. - https://mochajs.org/ Mocha

> I would like to volunteer for the 'getting started' page. Cool. I would just mock up the page, and get a few comments. You can look at those sites...

Just thinking... maybe a new repository for the website? I will think it would help as there will be different technology and content. We had ONE BIG repository in the...

@EricBuijs Thanks for joining. This is all new ground, as we would like a true website not just the viewer. So, if you have any suggestions to get started then...

A very interesting layout of repositories by DAT https://github.com/datproject

Not much progress... sigh I was really impressed by the Libre Office website. Very nice, simple, and understandable. https://www.libreoffice.org/