Zsolt Bölöny

Results 6 comments of Zsolt Bölöny

I've started working on this, and the new u32 parameter overloads are mostly done. However, I'm stuck on the u32 return types. For example, `textureDimensions` now returns an u32 scalar...

I've stumbled into the same issue, and it seems like that Prost generates accessor methods for optional fields with default values, with the same name as the struct member. Something...

Ran into the same issue: I can create a texture array with 256 layers without any issues, but I can't use it because the `BindGroupLayoutEntry` count must be set to...

> Unfortunately meshopt-rs does not support the meshlet APIs (it's ported from an older version of meshoptimizer), which is why I'm using a different crate. Hey, `meshopt-rs` author here! The...

> Hey @yzsolt. That comment is outdated. There's since been a more active fork of your crate, which is what I've been using: https://github.com/gwihlidal/meshopt-rs, under the name `meshopt`. I appreciate...

Bumping because I ran into the exact same issue when building for Yocto x64 on an Ubuntu x64 host. Interestingly everything worked and I didn't notice that Conan thought it's...