yzrmn

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The imaginary part quite small (10E-17), so I think it's a precision error. You won't get these with numeric solve. Regarding the number marks: Wouldn't it be better without them?...

> https://www.slideshare.net/Mark_Kilgard/22pathrender Currently, we are offsetting curves to stroke a path. It means that the rendering of Blend2D from page 41 will look similar to Skia and Qt. According to...

``` moveTo(300, 300); cubicTo(310, 301, 310, 309, 300, 310); ``` ![image](https://user-images.githubusercontent.com/11163354/55497548-e23ca900-5641-11e9-8f6b-978faaec6aab.png) Not exactly the same, but something like that...

I think #5459 is directly related (and solved by #19861).

Hi, this is expected behavior because the default stroke join is `BL_STROKE_JOIN_MITER_CLIP`. ```cpp BLImage render(const BLContextCreateInfo& cci) { BLImage img(500, 140, BL_FORMAT_PRGB32); BLContext ctx(img, cci); ctx.setFillStyle(BLRgba32(0xFFFFFFFFu)); ctx.fillRect(0, 0, 500, 140);...

Hi, there actually only is a small mistake in that function and the line is supposed to be `cubicOut[2].reset(cubicOut[3] * k1Div3 + tmp);` because we want to reuse `p[2]`. However,...