Andre Roldan

Results 12 comments of Andre Roldan

I think we can remove 'text' dependency See [this class I made for obtaining command usage as string](https://github.com/yusshu/command/blob/main/std/src/main/java/team/unnamed/command/parse/StringUsageElementVisitor.java). So people can do something like that using Adventure

> "Protection" can now be done using the new `ZipEntryLifecycleHandler`, part of the `serializer-minecraft` subproject *(Protection code inspired on [Oraxen](https://github.com/oraxen/oraxen/blob/08b0436d214bb2d23ec0bd792430478e320b4631/src/main/java/io/th0rgal/oraxen/utils/ZipUtils.java#L53), only included in this example)* ```java class ProtectingZipEntryLifecycleHandler implements ZipEntryLifecycleHandler...

Could you provide some sample code or, preferably, open a pull request adding a test on that?

As discussed in the [Discord Server](https://discord.gg/xbba2fy) [here](https://discord.com/channels/683899335405994062/960315518143832114/1056022687035703336), Unicode characters should already work ![image](https://user-images.githubusercontent.com/45738853/211594339-e29fe78f-a94c-4c63-b79a-12517eb7c768.png) I tested by myself too (Vanilla Minecraft 1.17.1, 1.18.2, 1.19.3): ![image](https://user-images.githubusercontent.com/45738853/211594375-f667c315-5a70-459b-ae5f-7d6ed43c53cc.png) ![image](https://user-images.githubusercontent.com/45738853/211594423-4ab417ee-1b8d-469c-8dfb-28e0528fa3e5.png)

Please check #3 I'm not sure about adding Velocity support like this hmm

Working on this now, do you think an enum would be better? (Seems like Mojang uses an enum too) ```java enum EquipmentLayerType { HUMANOID, // humanoid HUMANOID_LEGGINGS, // humanoid_leggings WINGS,...

I think it would make more sense to just add condition in the deserializer (*serializer-minecraft* subproject) How does the Minecraft client handle this?

How should we implement creative-central on Minestom? Should it be an extension?

## Solution Proposal: Centralize Resource-Pack Generation ### The Problem In a network, we may want to, either: 1. Use a single resource-pack for the entire network. 2. Use a base...