yuppox

Results 8 comments of yuppox

I tried to import a 500x500 map with an embedded tileset. The import appeared to work but Godot crashed without any report, when I attempted to use the map.

I may have fixed this. I can create a pull request, if you accept the previous one.

Thanks! Yes, please review and merge the pull request. I seem to see my three commits there, which includes an update for Visual Studio and the fix for evaluating past...

> > > Is this similar to #706? I don't think so. It's always bad and not related to slowing down.

+1 for this feature.

Great! Thanks.

Hi. I used the code as-is. The stream should be disposed of after the `using` block processes. I tried adding `Flush` and `Close` after the write but it didn't solve...

Thanks for the reply. For me, small for embedded sounds good. I still think it would be helpful to put together a page in the documentation with some common comparisons....