yunli97

Results 2 issues of yunli97

![1715412476234](https://github.com/ByNameModding/BNM-Android/assets/152859080/7e9ef3d8-9e8f-45d6-b104-62917136a17d)

I created a new GameObject and tried to call AddComponent[new_GameObject].Call(MyClass::BNMCustomClass.type);. The following code can run correctly: ![image](https://github.com/user-attachments/assets/fdb1ad1c-498b-4cc4-abe4-798ccbdd3310) However, when I used a thread to load the initialization without changing anything...