Zsolt Zitting
Zsolt Zitting
That is correct, if the application is packaged correctly, they will always be in root.
That file actually should not be distributed with the game, as that is the audio volume configuration file, and is done so by mistake by many devs. The engine creates...
I agree that this is a good idea. However from what I understand, it can already somewhat be achieved by limiting the bot to viewing one channel, correct?
I support this idea, it would increase legitimacy.
Incredibly infuriating, I ended up rewriting the IL of the installer itself to skip the login step, that did work, so at least I didn't need to register for an...
appears to be a texture scaling issue. likely rooted in the hell spaghetti that is the texture management code.
possible to implement for grenades, but rockets don't care about materials or any physics stuff at all, will require rewrite of rocket code.
As of https://github.com/HarpNetStudios/cardboard/commit/ed37b24cd2cf5469184de0929760c03a9020d3c9 we have basic FreeType rendering code, courtesy of https://github.com/ACBob/Bube. Still a work in progress, hope to be able to contribute back to that project.
The code previously implemented has been temporarily removed, as it has caused conflicts. It will be merged back into a future branch at a later date. I simply do not...
Implementing this will require a rewrite of the string system to support Unicode strings. The existing implementation in Bube has the same issues as the base game (hardcoded character set),...