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A uGUI based console to see debug messages and execute commands during gameplay in Unity

Results 17 UnityIngameDebugConsole issues
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Add version to Readme. Right now its not visible which version of the plugin is used in a project when using the unitypackage version

Thanks for your great library. On mobile platforms, the DebugLogPopup goes outside the safe area. I think it would be better if there is an option to limit it to...

I am using UnityIngameDebugConsole with BoatAttack project and running on Nintendo Switch. When I load a different scene where I have assigned the prefab, the entire interface (touch) is disabled...

Command history is a nice feature. However, it is restricted to navigate with arrow keys, which is quite inconvenient on a mobile device. I've tried external keyboard connected to iPhone...

enhancement

**Suggestion** I installed the console through OpenUPM, it works super well ! Congrats For my project, I need to make some small changes. I can't directly change the `DebugLogManager` script...

- If there is more than one completion, complete to the longest common substring and print completions - Autocomplete GameObject name parameters in the same way - Allow user to...

receiveLogcatLogsInAndroid is true , my huawei phone is android12, but i still can't receive android log

bug

After filtering the log search results, if a specific log entry is selected, the page will automatically scroll to the position of the selected log entry after clearing the search...

**Description of the feature** Currently, the component based uGUI is used to display the debug console. It would be nice if Unity's new "UI Toolkit" could be used as alternative....

enhancement

**Description of the bug** When I use ctrl-s to save my Unity project, it will on occasion spit out the following error ``` Saving Prefab to immutable folder is not...

bug