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When saving a Unity project, it randomly tries to save the IngameDeugConsole.prefab

Open AndrewKahr opened this issue 3 years ago • 1 comments

Description of the bug

When I use ctrl-s to save my Unity project, it will on occasion spit out the following error

Saving Prefab to immutable folder is not allowed: Packages/com.yasirkula.ingamedebugconsole/Plugins/IngameDebugConsole/IngameDebugConsole.prefab
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()

Reproduction steps

Unsure what exactly triggers it, but it seems to be after exiting playmode, editing some files, then resaving that it triggers the error

Platform specs

Please provide the following info if this is a Unity 3D repository.

  • Unity version: 2022.2.0f1
  • Platform: Windows 10 x64
  • How did you download the plugin: Package Manager

AndrewKahr avatar Jan 27 '23 00:01 AndrewKahr

I'd guess some sort of auto-prefab-upgrader of Unity is trying to upgrade the IngameDebugConsole prefab. I'd recommend importing the plugin as a normal asset or moving Library/PackageCache/IngameDebugConsole to Packages/IngameDebugConsole.

yasirkula avatar Jan 28 '23 17:01 yasirkula

In the newest releases, Unity version is upgraded and TextMesh Pro is integrated. Those might have fixed the issue automagically. If the issue persists, please reopen the Issue.

yasirkula avatar May 18 '25 12:05 yasirkula