When saving a Unity project, it randomly tries to save the IngameDeugConsole.prefab
Description of the bug
When I use ctrl-s to save my Unity project, it will on occasion spit out the following error
Saving Prefab to immutable folder is not allowed: Packages/com.yasirkula.ingamedebugconsole/Plugins/IngameDebugConsole/IngameDebugConsole.prefab
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()
Reproduction steps
Unsure what exactly triggers it, but it seems to be after exiting playmode, editing some files, then resaving that it triggers the error
Platform specs
Please provide the following info if this is a Unity 3D repository.
- Unity version: 2022.2.0f1
- Platform: Windows 10 x64
- How did you download the plugin: Package Manager
I'd guess some sort of auto-prefab-upgrader of Unity is trying to upgrade the IngameDebugConsole prefab. I'd recommend importing the plugin as a normal asset or moving Library/PackageCache/IngameDebugConsole to Packages/IngameDebugConsole.
In the newest releases, Unity version is upgraded and TextMesh Pro is integrated. Those might have fixed the issue automagically. If the issue persists, please reopen the Issue.