Yan Soares Couto

Results 9 issues of Yan Soares Couto

Custom levels are working, though some features are still missing: - [ ] Lasers/Emitters (probably need to figure out how they'd work in the custom level API). - [ ]...

Code line indicator depends on the number of instructions, and empty lines are ignored. So, when there are empty lines, it will be shifted up by the number of empty...

bug

Sometimes when exiting a level they barely even show up.

bug

On Liv7b, add some extra puzzle or easter egg if the player solves it using a n.logn algorithm instead of quadratic.

feature
postponed

As of now, walking into lava/laser kills you right away, but it would be better if death was checked only on te end of turn (there is even a function...

enhancement
refactor
minor

In the terminal, pressing tab should autocomplete just like in real terminals Should work with - [ ] Game commands - [ ] Labels in current terminal

enhancement

Functions, variables, classes, etc. Classes seem to be using CapitalCase, variable snake_case, but there are functions in both camelCase and snake_case. We should fix it and let it well defined...

refactor
minor

Idea: Operations are divided in files, and not just one mega-file as it is now. Maybe, if it is necessary, they all should inherit a parent Operation. There should be...

refactor

I updated the Google libs to use the newest one, as this was conflicting with another lib I was using that used the newer versions. Plus I made a release...