#xoxor4d
#xoxor4d
**Describe the bug** A base layer with pom applied + decals on top cast shadows onto themselves, which are visible through the decals even if the decal has an opacity...
**Describe the bug** Assigning the worldspace ui category to a texture does not offset the texture along its surface normal. Instead, it offsets it along the Z axis, so shifts...
This PR adds a intermediary api called ~~`BridgeApi`~~ to the bridge that allows x86 games to use parts of the x64 remix-runtime api. ### Overview: - the client implements ~~BridgeApi~~...
- The VS solution is missing the detours include path / search path. Adding `..\ext\Detours\src` to the search path in the NMake tab within the bridge-remix project settings fixes that....
### Contact Details (Optional) _No response_ ### Describe the bug From the latest changelog: `Added the option to unload the stage to reclaim resources without closing the app. This function...
### What is the context of the feature/improvement? Extending the feature set of the remix api. While the current api already allows for a lot more freedom and interaction with...
### Contact Details (Optional) _No response_ ### Describe the bug Selecting decals within the toolkit is not possible. Decals covering the full surface of a base layer also prevent one...
This is one part of the PR that covers both the bridge and the runtime. The runtime PR can be found here: [tba ...](https://github.com/NVIDIAGameWorks/dxvk-remix/pull/90) This PR implements two new API...
I've noticed that the newly added `volumetricRadianceScale` float in `remixapi_LightInfoSphereEXT` (did not test other types) does not make it into the runtime as something within the serialization code fails? [`pSphere`](https://github.com/NVIDIAGameWorks/bridge-remix/blob/f0c6e484570ae234219a27c7c7cf7902296b9daa/src/client/remix_api.cpp#L281)...
### What is the context of the feature/improvement? This might not be possible for various reasons but I'll still create this feature request. Some games require code modifications to fix...