Marko Žmak - Pepe
Marko Žmak - Pepe
Can I use this plugin to get joint positions and orientations in blueprints without applying it to a skeleton? (I wanto to apply joint positions to some objects in the...
When there's an actor on the map with the Node component, the packaged game crashes on exit with the following error message:  It happens regardless of whether any node...
After pulling the latest version from master, the plugin doesn't work in UE 4.24. Opening the project and compiling the modules works OK (after I made the [changes to include...
How do I pass command line arguments to the node script I want to execute? I tried entering it in the "Default Script Path" field of the node component, but...
It's more correct for pidof to use full path of started progam. See notes in "man pidof".
Just a backport from the original fix: http://issues.ez.no/IssueView.php?Id=17210&ProjectId=8&Anchor=Comment267603
...itional location to the selection node are not presented in the dropdown list. Therefore main_node_only should be set to false() here.
Currently, `mapproxy-seed` checks the permissions of the progress file before continuing, and if it finds it's world writeable, ignores the progress file. This causes issues when running mapproxy as an...