xenohedron

Results 173 comments of xenohedron

The relevant code appears to be in `CardPluginImpl::sortPermanents`

I agree that for the general case of stacking any sort of permanent, a new gui container of some sort would be needed for UX. However, there are some specific...

Can fix by adding `game.getState().processAction(game);` where applicable

It is not clear to me where in the rules you are getting the interpretation that a special action can't be replaced. That doesn't seem right to me. At least...

1. Do you have an example for how separating continuous rule modifying effects and replacement effects into separate checks would help? 2. I agree that a game event corresponding to...

following up on this @DominionSpy - also maybe worth rebasing #11719 and #11723 after latest face down changes

I agree this would be worth improving. In the meantime, you can disable this toggle in preferences when such effects are active: ![image](https://github.com/magefree/mage/assets/12538125/83f31254-1701-4f91-b459-7adb1dc65672)