Renato

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![image](https://github.com/zed-industries/zed/assets/68678258/4cb51289-bb78-4beb-86bd-d311fcb07c5d) I have compile_command.json but c++ development doesnt work for me in zed editor.

maybe I can indicate c++20 standard for compile_commands but what about spdlog? my project is running fine but I am getting clangd warnings that spdlog is not included?

I said about c++20 because its indicating about std::unique_ptr and std::unique_ptr::make_unique.

please let me know if there is a way to fix this

![image](https://github.com/zed-industries/zed/assets/68678258/482e1903-bbff-4e82-b366-24aebde1de1f)

![image](https://github.com/zed-industries/zed/assets/68678258/25575560-1e74-4ac0-a0ee-304ac768928c)

This code inside zed terminal runs when I do cmake .. inside my build-cmake-debug directory (after that, I do ninja, since that is my build system for cmake) however clang...

```json [ { "directory": "/Users/xbz/Developer/Vk-Render/cmake-builde-debug", "command": "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ -DSPDLOG_COMPILED_LIB -DSPDLOG_FMT_EXTERNAL -I/Users/xbz/Developer/Vk-Render/cmake-builde-debug/vcpkg_installed/x64-osx/debug/lib/pkgconfig/../../../include -I/Users/xbz/Developer/Vk-Render/inc -F/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.4.sdk/System/Library/Frameworks -isystem /Users/xbz/Developer/Vk-Render/cmake-builde-debug/vcpkg_installed/x64-osx/include -isystem /Users/xbz/Developer/Vk-Render/cmake-builde-debug/vcpkg_installed/x64-osx/share/unofficial-vulkan-memory-allocator-hpp/../../include -std=gnu++2b -arch arm64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX14.4.sdk -o CMakeFiles/main.dir/src/main.cpp.o -c /Users/xbz/Developer/Vk-Render/src/main.cpp", "file": "/Users/xbz/Developer/Vk-Render/src/main.cpp", "output": "CMakeFiles/main.dir/src/main.cpp.o" },...

this is my settings.json for zed