Xackery
Xackery
This looks extremely easy to add. I can put time into it if you like, however it's a 2-year-old issue.
Well, I have it in and successfully registered. The challenge is, the function isn't being called properly. An event is occurring "exit status -1073741819" instead of my function. For now...
This has been addressed, I assume?
I'm not sure what application or example this issue is in relation to, if you can give more info I would take a stab at it.
I know this is nearly a year old, but I have some examples I wrote up today on my fork. https://github.com/Xackery/w32/tree/master/example As I use each method I'll write examples as...
For those with validation concerns, while this isn't natively supported, some alternatives are: [gltf extension for vscode](https://marketplace.visualstudio.com/items?itemName=cesium.gltf-vscode) (has validation) [online gltf validator](https://github.khronos.org/glTF-Validator/)
Just popping in here to say would love it too. I've been struggling to get this library to generate gltf from scratch, which I believe is noted inside the readme...
A fix could be something like: ```go if int(texture.Index) > len(doc.Images) { return nil, fmt.Errorf("texture index %d is beyond length of images (%d)", texture.Index, len(doc.Images)) } ```
Note I'm making some hand crafted gltf files that are likely straight up broken, e.g., I added ```go newMat.BackfaceCulling = !gltfMat.DoubleSided fmt.Printf("%+v\n", gltfMat) ``` and it dumps: &{Extensions:map[] Extras: Name:rstb...
* [ ] After my recent merge, unknown0344 was changed/removed? * [ ] meleepush_xy was renamed heading * [ ] meleepush_z was changed to pitch I did not update the...